the best or fantastic thing about this game are the maps that are created at random so they are always different, even if I don't understand how to deal with enemies, if you want some advice in the game you have to do something like wiki that explains how to play and what you need to do
A downloadable game for Windows, Linux, and Android
Explore infinite maze looking for treasure and hiding from monsters.
About the game
Earn as much points as you can, exploring an infinite world featuring Monsters and Treasure!
You cannot fight monsters, but you can teleport away from the danger. To be able to teleport collect 6 treasures of different colors.
Be careful, danger awaits around every corner.
WASD or arrow keys - Move
Tab or T - Teleport (only when enemies are nearby)
Spacebar or 1 - Wait 1 turn
0 - Wait for 25 turns (lay low)
Escape - Menu
F11 - Toggle Full Screen mode
F5 - Take a screenshot
Alternatively, all of the above are accessible through a control panel on the right side of the screen.
You can tap/click on the map to move to the location. In case there are enemies around, you'll move one step at a time.
Game by EugeneLoza
Created in Castle Game Engine (castle-engine.io).
Graphics by RLTiles, Lorc, Skitterphoto, Ian L, Wyrmheart
Font by Wojciech Kalinowski
Sound & Music by SubspaceAudio, Philippe Groarke
|Platforms||Windows, Linux, Android|
|Release date||Jan 31, 2021|
|Tags||Dark Humor, Exploration, Open Source, Open World, Perma Death, Procedural Generation, Roguelike, Stealth|
|Code license||GNU General Public License v3.0 (GPL)|
|Asset license||Creative Commons Attribution_ShareAlike v4.0 International|
|Average session||A few minutes|
|Inputs||Keyboard, Mouse, Touchscreen|
|Links||Source code, Patreon|
No installation required - just extract the game into one folder and play.
No installation required - just extract the game into one folder and play. In some situations you might also need to set "executable" flag for the binary (`chmod +x kryftolike` or through file properties in the file manager).
You need the following libraries installed to play the game:
* You also need X-system, GTK at least version 2 and OpenGL drivers for your videocard, however, you are very likely to have those already installed :)
Alternatively on Debian-based systems like Ubuntu you can download DEB package and install it through a package manager or by `dpkg -i kryftolike-*-linux-x86_64.deb` command.
Download and install the APK. The game requires Android 4.2 and higher.
Note that you may need to allow installation of third-party APKs in phone/tablet Settings.
- Version 1.9.542 - Fix APK installation on Android 12Apr 09, 2022
- Version 1.9.534 - Lagging monstersMar 10, 2022
- Version 1.9.525 - Engine UpgradeFeb 28, 2022
- Version 1.9.524 - Bugfix and larger safety timeFeb 15, 2022
- Version 1.9.520 - Huge optimization + better visible rangeFeb 10, 2022
- Version 1.8.507 - Fix map renderingDec 27, 2021
- Version 1.8.505 - Fix Ubuntu/Debian packageDec 11, 2021
- Version 1.8.496 - Micro update + fix crash on some old Android phonesOct 23, 2021
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Cool! I think I’ll need a video on strategy how to avoid monsters (that’s the only way to deal with enemies, for now) with explanations - was itching to record that one for a long time :). I’ll try to do that ASAP.
ok thank you, I think you put this game on steam and make the people pay for this game like 0,99 your game is really good and i think the people pay for it
It’s not as simple, unfortunately… “Just publishing game on Steam” usually doesn’t let the developers even return $100 they’ve paid for Steam Direct. The shops usually are not promoting the game themselves until the dev brings “external traffic” - that is makes a big (and thus expensive) marketing effort for a game. And when going this way “it becomes a commercial work” far from “just a hobby game” and requires skills I don’t have :)
E.g. this game got 309 downloads so far (11 months), half of those come from mobile version; that is 150 free downloads for Desktop platforms - if they get paid, I’d say it’ll be like 10-20% of those, that is $15-$30 total revenue: at this rate I’d better just pay Steam 100$ and publish the game for free :D
Sound good i want play it this night!!!