Version 0.15.1671 - Rescue!


After many hours of playtesting the “experimental” tag can finally be removed from current version :D

In addition to a lot of polish and small changes, the biggest new feature in the current update: the captured characters now actually need to be rescued, often detained in quite remote corners of the map. Find them and long-press/right-click to free. No, no need to find keys… for now ;) And no, they can’t keep the collar, not yet.

Full changelog:

  • Captured characters are now located on the dungeon level and need to be rescued (to free and rescue: long-press or right-click them)
  • Sounds handling for rescuing process
  • Updated tutorial page
  • Show log on captured characters at current dungeon level
  • Cut some corners on 6x6 and 8x8 map patterns
  • New 11x11 map pattern
  • Teleportation and disrobing traps now teleport character or stuff into a remote place, preferably unexplored
  • Highlight items that are likely disintegrate
  • Better info in characters list
  • Debug option to hit character for 10 and 100 damage
  • More order with actions logs (E.g. disarm trap now shows log when disarm actually starts, not long before)
  • Logs for resting
  • New attack mark for aspheroids
  • Some small fixes and optimizations

Files

vinculike-0.15.1671-android-release.apk 130 MB
Jul 06, 2022
vinculike-0.15.1671-linux-x86_64.tar.gz
Jul 06, 2022
vinculike-0.15.1671-linux-x86_64.deb 118 MB
Jul 06, 2022
vinculike-0.15.1671-win64-x86_64.zip 122 MB
Jul 06, 2022

Get Vinculike (18+) - Prototype

Comments

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(+1)

Gg

Ah, I’ve finally understood what GG stands for :D Thank you :D

(+1)

cool