0.36.2918 - Tileset improvements


WARNING: Graphics will most likely be broken and you will need to restart the “current map” to remove the artifacts. To do this, enter pause menu, tap 5 times in the top-left corner to enter Debug menu (alternatively on Desktop version just press F1) and press “Restar This Map” [sic!] button.

I’ve also added a “lowquality” version for Android with regular 11x11 tileset - until I’ll (hopefully) fix some performance issues, to avoid too-low FPS. Maybe we should revert to 11x11 map in all target platforms. Will do that in the next release (and we will again have to use “Restar This Map” hack to fix renderer, and I’ll fix the typo by that time :D)

  • Better default zoom
  • Shake map on some events
  • Change tileset resolution from 11x11 -> 32x32 (temporarily?)
  • Ability to blur tileset
  • Blur instead of darken some floor tiles
  • Colorize 2 monochrome tilesets (to better discern between visible/not-visible)
  • +4 tilesets
  • Fix occasional crash during tileset generation

Files

vinculike-0.36.2918-android-release.apk 143 MB
Nov 22, 2022
vinculike-0.36.2918-linux-x86_64.deb 127 MB
Nov 22, 2022
vinculike-0.36.2918-linux-x86_64.tar.gz 132 MB
Nov 22, 2022
vinculike-0.36.2918-win64-x86_64.zip 132 MB
Nov 22, 2022

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