0.46.4209 - Different Improvements
This update contains a lot of mostly unrelated changes and improvements.
First of all now walking nude hurts willpower. Not too much, just as walking barefoot hurts health. But makes it reasonable to pick at least something to wear unless absolutely necessary.
Second, finally the bug that a dropped item can appear behind wall (or in rare cases absolutely in a different part of the dungeon) has been fixed, all items will properly consider walls when dropping.
Movement logic has been reworked and (hopefully) improved. At least many errors shown in the log are now gone. Still some polishing remaining and of course there are still some bugs, but overall it seems to work better than before. Additionally if the character is blindfolded - she will not use pathfinding which in turn increases responsiveness of movement a bit during this critical moment :)
And finally, the stealth meter is again useful! It shows stealth circles not for the player character, but for the monsters, considering each monster’s specifics and heroine’s wardrobe state. I.e. when the outer circle touches the player character the monster will become suspicious and go to investigate, inner circle will trigger attack mode.
Full Changelog:
- Walking around nude damages willpower (0.3 multiplier if only top nude; 0.6 multiplier if only bottom nude)
- Being nude affects willpower regeneration less (25% less for nude top and 30% less for nude bottom)
- Dropping items now properly checks for walls (won’t drop items behind the wall)
- Play hurt scream if damage > 25% of remaining health
- Rework movement and roll logic (fix or workaround multiple issues)
- Movement without pathfinding (automatically triggers when blindfolded)
- Visualize visible range for monsters depending on their sensory organs, not just for player character
- New trap kind: Traps Spawner
- Fix bug with traps overlapping
- Fix bug with possible incorrect characters actions or coordinates when changing map
- Fix bug when two actors tried to interact with the same item (e.g. player character and vacuum cleaner)
- Fix bug when immobilized actor could be reset to idle by some attacks
- Fix crash when monsters could spawn outside of the map area
- Fix sometimes absorbed damage shown as 0.0 (if too low)
- Fix crash when starting a new game
- Fix potential crash when loading “rescue” action
- Fix not saving map extrema in save game
- Debug UI: Spawn a trap
- Option to have on-screen clock
- Toggle FPS label is now in Options, not Debug UI
- Projectile hurt now shows damage in vinculopedia
- More general treatment of projectiles targets
- Grabber will no longer attack in sleep dealing double damage
- Better collision detection for projectiles
- Better screenshots filename
- Better log for map level when loading the game
Files
Get Vinculike (18+) - Prototype
Vinculike (18+) - Prototype
Prototype of action roguelike-like dungeon crawler with NSFW elements
Status | Prototype |
Author | EugeneLoza |
Genre | Role Playing, Adventure |
Tags | Adult, bondage, Dungeon Crawler, Erotic, Furry, NSFW, Roguelike, Roguelite |
Languages | English |
More posts
- Project Discontinued78 days ago
- 0.59.7080 - Android hotfixJul 23, 2024
- Android crashJul 23, 2024
- 0.59.7070 - Leashes, Status Effects and much moreJul 21, 2024
- 0.58.6028 - Stochastic EnchantmentsMay 08, 2024
- 0.57.5882 - Fixes and improvementsApr 21, 2024
- 0.57.5854 - Lots of stuffApr 16, 2024
- 0.56.5629 - HotfixMar 14, 2024
- 0.56.5625 - Character EditorMar 04, 2024
- 0.55.5074 - HotfixNov 04, 2023
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